function [] = updateLoadedFloatInformation() %UPDATELOADEDFLOATINFORMATION Summary of this function goes here % Detailed explanation goes here global artoaWorkspace artoaGui; s = 'No float loaded.'; if ~artoa.data.hasMember(artoaWorkspace, 'float') artoaGui.main.textLoadedFloat.String = s; return; end artoaGui.main.textLoadedFloat.String = [ ... 'Float: ' ... num2str(artoaWorkspace.float.floatname) ... ', Project: ' ... artoaWorkspace.float.projectname ... ', Editor: ' ... artoaWorkspace.float.edited_by ... ]; end