function [] = updateLoadedFloatInformation()
%UPDATELOADEDFLOATINFORMATION Summary of this function goes here
%   Detailed explanation goes here

global artoaWorkspace artoaGui;

s = 'No float loaded.';

if ~artoa.data.hasMember(artoaWorkspace, 'float')
    artoaGui.main.textLoadedFloat.String = s;
    return;
end

artoaGui.main.textLoadedFloat.String = [ ...
    'Float: ' ...
    num2str(artoaWorkspace.float.floatname) ...
    ', Project: ' ...
    artoaWorkspace.float.projectname ...
    ', Editor: ' ...
    artoaWorkspace.float.edited_by ...
    ];



end