Soundspeed selection
This document describes the algorithm that selects the soundspeed based on the inputs by the user interface.
Selection of soundspeed
The soundspeed is selected depending on the tracking algorithm that is used:
- The offset calculation uses the Float "AppliedSoundspeed".
- The LeastSquares algorithm uses Float "AppliedSoundspeed" as well.
- The Circular and Hyperbolic uses the "AppliedSoundspeed" of the corresponding soundsource that is used.